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title: "Renderers"
canonical: "https://documentation.chaos.com/space/ARENA/124491689/Renderers"
format: markdown
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This page provides information about the Renderers tab in Chaos Arena.


## **Overview**

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The display configuration is described in the [configuration file](https://docs-chaos.atlassian.net/wiki/spaces/ARENA/pages/125143783) by a list of renderers. Each renderer has a unique **ID** and a **projection node **for the specific part.


Each renderer can specify a direct **neighbor **for each side, describing a rectilinear grid of connected render regions. This is used to avoid edge artifacts between regions that use *overscan *and *edge blending*.

Each renderer can have several additional **local options **that **override **the global renderer options in the configuration.

Renderers can be edited only when not connected to the spawners.


## **Renderers**

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## **Renderer Configuration**

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## **Local Renderer Options**

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<span style="color: #000000">Various common options for all renderers can be overridden for each one. Each option has a checkbox on the left that determines whether the option is active or not.</span>

> ℹ️ The **local renderer options override the global ones** if they're active.


### <span style="color: #000000">**Projection**</span>

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### <span style="color: #000000">**Region**</span>

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### <span style="color: #000000">**Viewport**</span>

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### <span style="color: #000000">**Window**</span>

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### <span style="color: #000000">**Projection Helper Nodes**</span>

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### <span style="color: #000000">**General**</span><span style="color: #000000"> </span>

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### <span style="color: #000000">**Synchronization**</span>

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### <span style="color: #000000">**Render Options**</span>

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### <span style="color: #000000">**Advanced**</span>

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