---
title: "Revit"
canonical: "https://documentation.chaos.com/space/ARENA/125047921/Revit"
format: markdown
---
This page provides information about the supported .vrscene features exported from V-Ray for Revit. Chaos Arena offers better support for .vrscene files exported from V-Ray Next and later versions. It is recommended to use the latest officially released  version of V-Ray . Lights Native name V-Ray plugin name Support POINT Spherical LightSphere Hemispherical LightRectangle Spot LightSpotMax IES LightIESMax LINE Spherical LightRectangle Hemispherical LightRectangle Spot LightRectangle IES LightIESMax RECTANGLE Spherical LightRectangle Hemispherical LightRectangle Spot LightSpotMax IES LightIESMax CIRCLE Spherical LightRectangle Hemispherical LightRectangle Spot LightSpotMax IES LightIESMax Camera UI Native name V-Ray plugin name Support V-Ray Camera CameraPhysical Mode: Standard VR Spherical Panorama VR Cubemap SettingsCamera /type=0 SettingsCamera /type=9 SettingsCamera /type=10 Stereo: Side-by-side Top-bottom   RenderView /stereo_on Exposure (EV) combination of ISO, f_number, shutter_speed Exposure (EV) Auto SettingsCamera /auto_exposure White Balance white_balance White Balance Auto SettingsCamera /auto_white_balance Focus Source: Fixed Distance Fixed Point – – Focus Distance focus_distance Defocus combination of ISO, f_number Vignetting vignetting Geometry Native Name V-Ray Plugin Name Support V-Ray Decal GeomDecal V-Ray Displacement GeomDisplacedMesh V-Ray Fur GeomHair V-Ray Proxy GeomMeshFile V-Ray Scene VRayScene V-Ray Scatter Instancer Revit Support Revit families replaced with .vrmesh Native Revit RPCs will render as grey planes. Revit families replaced with a .vrscene Infinite Ground Plane Fur Displacement Materials Native Name V-Ray Plugin Name Support Blend BRDFLayered Base material Layer materials Bump BRDFBump Bump Map Car Paint BRDFCarPaint Base color Base reflection Base glossiness Coat color Coat strength Coat glossiness Emissive BRDFLight Generic BRDFVRayMtl Hair BRDFHair3 Outline Override MtlToon Override MtlOverride PBR BRDFVRayMtl Subsurface Scattering BRDFSSS2Complex Scatter Color  is not supported Two Sided Mtl2Sided Front Material Back Material Translucency VRscan BRDFScanned Wrapper MtlWrapper The table below lists the  AutoGen materials (native Revit materials automatically converted to V-Ray ones).   Native Name V-Ray Plugin Name Support Layered BRDFLayered Glazing BRDFVRayMtl Metal BRDFVRayMtl Opaque BRDFVRayMtl Transparent BRDFVRayMtl VRayMtl UI Native name V-Ray plugin Name (plugin/parameter) Support Generic BRDFVRayMtl Diffuse Color diffuse Diffuse Color Texture diffuse Diffuse Roughness roughness Diffuse Roughness Texture roughness Reflection Color reflect Reflection Color Texture reflect Reflection Glossiness reflect_glossiness Reflection Glossiness Texture reflect_glossiness Fresnel fresnel Reflection IOR fresnel_ior Reflection IOR Texture fresnel_ior Metalness metalness Metalness Texture metalness GGX Tail Falloff gtr_gamma Surface Control: Use Glossiness Use Roughness option_use_roughness=0 option_use_roughness=1 BRDF Type: Phong Blinn Ward Microfacet GTR (GGX) brdf_type=0  brdf_type=1  brdf_type=2  brdf_type=4 Back Side Reflect option_reflect_on_back Max Depth reflect_depth Affect Channels: Color only Color+alpha All Channels reflect_affect_alpha=0 reflect_affect_alpha=1 reflect_affect_alpha=2 Trace Reflections reflect_trace Anisotropy(-1 to 1) anisotropy Anisotropy Texture anisotropy Rotation anisotropy_rotation Rotation Texture anisotropy_rotation Derivation: Local axis Map channel anisotropy_derivation=0 anisotropy_derivation=1 Local Axis: X Y Z anisotropy_axis=0 anisotropy_axis=1 anisotropy_axis=2 Map Channel/Set anisotropy_uvwgen Dim Distance enabled reflect_dim_distance_on Dim Distance reflect_dim_distance Dim Falloff reflect_dim_distance_falloff Translucency set to None. Translucency set to Volumetric. Translucency set to SSS Refraction Color refract Refraction Color Texture refract IOR refract_ior IOR Texture refract_ior Refraction Glossiness refract_glossiness Refraction Glossiness Texture refract_glossiness Thin-Walled refract_thin_walled Fog Color fog_color Fog Color Texture fog_color Depth ()cm / Scale (cm) fog_mult Translucency: None Volumetric SSS translucency=0 translucency=5 translucency=6 Scatter Color / SSS Color translucency_color Scatter Color Texture / SSS Color Texture translucency_color SSS Amount translucency_amount SSS Amount Texture translucency_amount Affect Shadows refract_affect_shadows Fog Units Scaling fog_unit_scale_on Max depth refract_depth Affect Channels: Color only Color+alpha All Channels refract_affect_alpha=0 refract_affect_alpha=1 refract_affect_alpha=2 Trace Refractions refract_trace Dispersion dispersion_on Abbe dispersion Fog Scattering translucency Type: Hard (wax) model Hybrid Back-side Color Scatter Coeff Thickness Light Multiplier translucency=1 translucency=3 translucency_color translucency_scatter_coeff translucency_thickness translucency_light_mult Back-side Color translucency_color Back-side Color Texture translucency_color Scatter Coeff translucency_scatter_coeff Fwd/back Coeff translucency_scatter_dir Thickness translucency_thickness Light Multiplier translucency_light_mult Coat Amount coat_amount Coat Amount Texture coat_amount Coat Color coat_color Coat Color Texture coat_color Coat Glossiness coat_glossiness Coat Glossiness Texture coat_glossiness Coat IOR coat_ior Coat IOR Texture coat_ior Coat Bump Enabled coat_bump_lock Coat Bump Mode: Bump Map Bump Texture Channel Normal Map coat_bump_type=0 coat_bump_type=5 coat_bump_type=1 Coat Bump Map Texture coat_bump_map Coat Bump Amount coat_bump_amount Coat Bump Amount Texture coat_bump_amount Sheen Color sheen_color Sheen Color Texture sheen_color Sheen Glossiness sheen_glossiness Sheen Glossiness Texture sheen_glossiness Thin Film Thickness Map Thickness Min (nm) Thickness Max (nm) IOR Opacity opacity Opacity Texture opacity   1 Custom Source: Diffuse Texture Alpha Opacity Texture Alpha opacity/ TexCombineFloat opacity/ TexAColorChannel /mode=3 Mode: Normal Clip Stochastic opacity_mode=0 opacity_mode=1 opacity_mode=2 Bump Mode: Bump Map Normal Map bump_type=0 bump_type=1 Bump Map Texture bump_map Bump Amount bump_amount Bump Amount Texture bump_amount Mode: Multiply Blend amount TexCombineColor /color TexCombineColor /texture_multiplier   Color diffuse/ TexCombineColor /texture_multiplier Reflection Color reflect/ TexCombineColor /texture_multiplier Reflection Glossiness reflect_glossiness/ TexCombineColor /texture_multiplier Refraction Color refract/ TexCombineColor /texture_multiplier IOR refract_ior/ TexCombineColor /texture_multiplier Refraction Glossiness refract_glossiness/ TexCombineColor /texture_multiplier Opacity opacity/ TexCombineColor /texture_multiplier Emissive BRDFLight Color color Color Texture color Intensity colorMultiplier Intensity Texture colorMultiplier Transparency transparency Transparency Texture transparency Emit On Back Side doubleSided Compensate EV compensateExposure Color*Opacity multiplyByOpacity Mode: Multiply Blend amount   TexCombineColor /color TexCombineColor /texture_multiplier Color TexCombineColor Intensity TexCombineColor Transparency TexCombineColor   Bump BRDFBump Base base_brdf Map: Bump Map Bump Texture Channel Normal Map bump_tex_color map_type=0 map_type=5 map_type=1 Normal Map Type: Tangent Space Object Space Screen Space World Space   map_type=1 map_type=2 map_type=3 map_type=4 Amount bump_tex_mult_tex Delta Scale bump_delta_scale Maps UI Native name V-Ray Plugin Name Support Note Bitmap TexBitmap Color TexAColor Not supported in bump mapping Temperature TexTemperature Not supported in bump mapping UVW Placement Gradient TexRamp Not supported in bump mapping Color Correction ColorCorrection Not supported in bump mapping Spline Curve TexRemap Not supported in bump mapping Bezier Curve TexBezierCurveColor Not supported in bump mapping Simple Mix TexCombineColor Not supported in bump mapping Mix (Value) TexBlend Not supported in bump mapping Mix (Operator) TexCompMax Not supported in bump mapping Mix (Map) TexMix Not supported in bump mapping Multi-Sub TexMulti Not supported in bump mapping Tri-Planar TexTriPlanar Not supported in bump mapping Checker TexChecker Not supported in bump mapping Grid TexGrid Not supported in bump mapping Tiles TexTiles Not supported in bump mapping Cloth TexCloth Not supported in bump mapping Leather TexLeather Not supported in bump mapping Bulge TexBulge Not supported in bump mapping UVW TexUVW Water TexWater Not supported in bump mapping Noise A TexNoise Not supported in bump mapping Noise B TexNoiseMax Not supported in bump mapping Cellular TexCellular Not supported in bump mapping Marble TexMarble Not supported in bump mapping Splat TexSplat Not supported in bump mapping Smoke TexSmoke Not supported in bump mapping Stucco TexStucco Not supported in bump mapping Rock TexRock Not supported in bump mapping Granite TexGranite Not supported in bump mapping Speckle TexSpeckle Not supported in bump mapping Edges TexEdges Not supported in opacity mapping Falloff TexFalloff Not supported in bump mapping Fresnel TexFresnel Not supported in bump mapping Curvature TexCurvature Not supported in bump mapping Dirt TexDirt Not supported in bump mapping Environment Native name V-Ray plugin name Support Environment Fog