---
title: "geri test"
canonical: "https://documentation.chaos.com/space/DOCSGUIDE/113289908/geri%20test"
format: markdown
---
![image](media://5263ea56-9138-4f90-9d19-4b92e21fb418)

**Count** = 1; **Square Size **= 100

![image](media://0f9176dd-1ec0-4bbd-af54-5a0474c71a5a)

**Count** = 1; **Square Size** = 1000


---


![image](media://5263ea56-9138-4f90-9d19-4b92e21fb418)

**Count** = 1; **Square Size **= 100

![image](media://0f9176dd-1ec0-4bbd-af54-5a0474c71a5a)

**Count** = 1; **Square Size** = 1000


---



## **UV Map**

---

![image](media://f50b3f2f-a2b6-48b0-9b1c-e85adac22277)

**Spacing **= U 0.1; V 0.25

![image](media://8f6055f0-ced1-4a60-b921-a314ccb36e83)

**Spacing **= U 0.1; V 0.5


---

> Macro (anchor)



### Example: Jitter

In this example, the Pattern used is a rectangular Grid. 

![image](media://f50b3f2f-a2b6-48b0-9b1c-e85adac22277)

**Spacing **= U 0.1; V 0.25

![image](media://8f6055f0-ced1-4a60-b921-a314ccb36e83)

**Spacing **= U 0.1; V 0.5


---

> Macro (anchor)



### Example: Jitter

In this example, the Pattern used is a rectangular Grid. 


---

> Macro (anchor)



![image](media://41a04c19-3085-4f5a-94c3-732820c1d565)

**Offset **= U 0; V 1

![image](media://3ab79d7c-6f0c-42ca-a58b-d60dd9b08005)

**Offset **= U 0.75; V 0.75

![image](media://392c9eb4-e5a4-4707-b102-a91b0e745b68)

**Offset **= U 1; V 1


## **Notes**

---

- Density Texture and maps added to Translation, Rotation, and Size are not represented in the viewport.* For more information on texture interpolation, see the **[Texture Filter section](https://docs-chaos.atlassian.net/wiki/spaces/VMAYA4EDIT/pages/111183197)**.*


---


> Macro (auiprogress)
> 
> > Macro (auiprogressstepstatic)
> 
> > Macro (auiprogressstepstatic)
> 
> > Macro (auiprogressstepstatic)
> 
> > Macro (auiprogressstepstatic)
> 
> > Macro (auiprogressstepstatic)
> 
> > Macro (auiprogressstepstatic)

![image](media://3ab79d7c-6f0c-42ca-a58b-d60dd9b08005)

**Offset **= U 0.75; V 0.75

![image](media://392c9eb4-e5a4-4707-b102-a91b0e745b68)

**Offset **= U 1; V 1


## **Notes**

---

- Density Texture and maps added to Translation, Rotation, and Size are not represented in the viewport.* For more information on texture interpolation, see the **[Texture Filter section](https://docs-chaos.atlassian.net/wiki/spaces/VMAYA4EDIT/pages/111183197)**.*


---


> Macro (auiprogress)
> 
> > Macro (auiprogressstepstatic)
> 
> > Macro (auiprogressstepstatic)
> 
> > Macro (auiprogressstepstatic)
> 
> > Macro (auiprogressstepstatic)
> 
> > Macro (auiprogressstepstatic)
> 
> > Macro (auiprogressstepstatic)