---
title: "Materials"
canonical: "https://documentation.chaos.com/space/ENSCAPE/841023490/Materials"
format: markdown
---
This page provides information about the materials available in Enscape.


## **Overview**

---



## **Accessing the Material Editor**

---

---



## **Enscape for Revit Specific**

---

### **Additional Render Appearance Paths**

---



### **Native Revit Materials Compatibility**

---

To make a Revit Native Material appear in the Enscape Material Editor, follow the steps below:

1. Open Revit’s Material Browser and select a material.

2. Right-click on the **Appearance** tab and select **Duplicate as Generic**.

3. Click **Apply **in the lower right corner to save the changes.

The material now appears in the Enscape Material Editor.



## **Import a PBR material from Enscape**

---

Find more information on how to import a PBR material from the Enscape Material Library to the host platform of your choice in the expandables below:


<details>
<summary>Import a PBR material from Enscape to SketchUp</summary>

To import a material in Enscape for SketchUp, open the Enscape Material Library from the Enscape toolbar. Browse the library and select the desired PBR material. After making your selection, click the Import Selection button. The material is then automatically imported into your SketchUp project. You can find it listed in the Enscape Material Editor and also in SketchUp's native Materials tray, ready to be applied to any surface using the Paint Bucket tool.

![matlib_mac_19_4-0.mp4](media://508cba19-56fd-42cc-a5de-10cff4fd0c87)
</details>

<details>
<summary>Import a PBR material from Enscape to Revit</summary>

To import a material in Enscape for Revit, navigate to the Enscape tab and open the Enscape Material Library. Browse the library and select the desired PBR material. After making your selection, click the Import Selection button.The material, along with all its associated PBR maps (like Albedo, Roughness, and Normal), is automatically imported into your Revit project and is ready to be applied to your surfaces.

![importtexture_rvt_4-0.mp4](media://e4b006f4-a6e4-4533-b136-c2d2a4dcbbae)
</details>

<details>
<summary>Import a PBR material from Enscape to Rhino</summary>

To import a material in Enscape for Rhino, open the Enscape Material Library from the Enscape menu or toolbar. Browse the library and select the desired PBR material. After making your selection, click the Import Selection button.

The material is then automatically added to your Rhino project. You can find and manage it in both the Enscape Material Editor and Rhino's native Materials panel, making it immediately available for application to your model's surfaces.

![78a00bb4-0d9f-4b41-b941-b86b7957e147.mp4](media://79e3ab2e-fb92-4ea4-9c90-2d3d955533e5)
</details>

<details>
<summary>Import a PBR material from Enscape to Archicad</summary>

To import a material in Enscape for Archicad, open the Enscape Material Library from the Enscape menu or toolbar. Browse the library and select the desired PBR material. After making your selection, click the Import Selection button. Upon import, the material is added to your Archicad project and becomes available in two locations:

1. The Enscape Material Editor, where you can review and fine-tune its PBR properties.
2. Archicad's native Surfaces dialog, allowing you to assign it to any building element in your model.

![importtexture_ac_4-0.mp4](media://d92e21d3-c0b8-4d71-9e5d-fcf608052801)
</details>

<details>
<summary>Import a PBR material from Enscape to Vectorworks</summary>

To import a material in Enscape for Vectorworks, open the Enscape Material Library from the Enscape menu or toolbar. Browse the library and select the desired PBR material. After making your selection, click the Import Selection button. The material is then imported directly into your Vectorworks project. Access and edit the material's properties through the Enscape Material Editor. It also appears as a new texture in the Resource Manager, making it immediately available for application to any object via the Object Info palette's Render tab. 

![importtexture_vwx_4-0.mp4](media://fc5816d7-7b55-4b1e-abf8-c035bac1d5fc)
</details>



## **Texture Editor**

---


---




## **Importing and Exporting Materials**

---


---



## **Replace Existing Materials**

---


---




## **Naming Keywords**

---


---