---
title: "1.0.2"
canonical: "https://documentation.chaos.com/space/ENVISION/124289232/1.0.2"
format: markdown
---
**Envision 1, Hotfix 2**

*Official release*

**Date **- June 10, 2025



## **Crash Fixes**

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Envision v1.0.2 addressed several critical crash issues, improving application stability.

The fixes include:

- **.vrscene File Handling:** A crash that occurred when opening specific .vrscene files due to an internal problem from ObjectValueHolder logic has been resolved.
- **GPU/Memory Management: **An issue causing a crash due to an insufficient memory budget while loading sample scenes has been fixed.
- **Full Screen Mode (FSM) Related Crashes: **Several regressions causing crashes during FSM operations, such as loading scenes, closing documents, and exiting FSM, have been addressed.
- **Document Creation/Loading in Edit Mode:** A regression leading to crashes when creating or loading a document in edit mode from the home screen is now fixed.
- **Timeline Resizing: **A crash that occurred when resizing the timeline after opening the Render Setup has been resolved.
- **Camera Switching: **A problem in the Camera switch controller causing crashes due to version path replacements is now fixed.
- **Light Selection:** A regression causing crashes due to unsupported light selection in TriangleMeshObjectDetail logic has been addressed.
- **Shared Pointer Issues:** A regression related to shared pointers causing crashes when loading/creating documents in edit modes from the home screen is now resolved.


## **Bug Fixes**

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Envision v1.0.2 includes fixes for various bugs, enhancing the user experience and functionality.

The key bug fixes include:

- **Camera Thumbnail Updates: **A bug where the camera thumbnail only updated on the second selection attempt has been fixed.
- **Timeline Edits:** An issue with block variation updates in the timeline if the state was not re-selected has been resolved.
- **Camera Pivot Manipulation:** A problem related to camera pivot manipulation during multi-selection has been fixed.
- **.vrscene Object Import:** Issues with missing nodes and node orientation during .vrscene object import have been addressed.
- **Color Correction Properties: **A bug where color correction properties persisted for the active view after deleting a camera has been fixed.
- **Viewport Overlays: **A regression causing viewport overlays to be hidden and the UI to be locked when switching Envision back into focus is now resolved.
- **Cosmos Asset Transformation:** Performance issues when transforming Cosmos assets have been improved.
- **View Change Flicker: **A conditional issue causing view change flicker when changing the camera view during animation has been fixed.
- **Rendering Artifacts:** A regression causing pixelated bands/artifacts when rendering lower output resolutions is now resolved.
- **Environment Settings: **Inconsistencies with environment copy/paste settings between the dropdown function and details panel have been corrected.
- **Animation Panel Spacing: **A regression causing animation panel default spacing shifts is now fixed.
- **Anima Crowd Generation: **Improvements have been made to the Anima user experience for Crowd Generation.
- **Sequence Rendering:** A regression where sequence rendering resulted in an empty output file has been fixed.
- **Property Variation Update:** Missing dependency blocks causing issues with property variation updates have been resolved.
- **Actor Grouping: **Issues with actor grouping breaking crowd placement and creating ghost containers have been fixed.
- **Anima Create Crowd Tool:** A problem in the Anima create crowd tool related to draw-hold with RMB release has been resolved.
- **Node Variation Updates: **A regression where nodes failed to trigger variation updates has been fixed.
- **Video/Audio Sync: **Issues with video and audio being out of sync in ranged output have been resolved.
- **Full Screen Mode (FSM) Navigation: **Regressions related to FSM navigation and property panel resizing via hotkeys have been fixed.
- **Continuous Transform Mode: **An issue where Continuous Transform mode was broken when canceled by Esc has been fixed.
- **Resolution Widget Update: **Incorrect resolution widget updates following display controller edits have been corrected.
- **Camera CC Profiles: **Issues with camera CC profiles affecting the perspective view and rendering in still image output have been resolved.
- **Cosmos Browser Service: **Problems with the Cosmos-browser-service session causing permission issues during asset downloads have been addressed.
- **Ease-Out Transition: **A problem in PosRotScale logic related to inverted direction using ease-out transition has been fixed.
- **Video Output Frames: **Incorrect number of frames in video output has been corrected.
- **Sequence Rendering During Animation:** A problem in EntityGraphTracker logic related to rendering a sequence while animation is running has been fixed.
- **Light Lister Icons: **A problem in LightsPanel related to unsupported light types having a folder for an icon in the light lister has been resolved.
- **Render Setup Dialog: **Various issues with the render setup dialog have been addressed.
- **Animated Camera Viewport: **A regression causing an incorrect animated camera viewport on jump to the first/last frame has been fixed.
- **Command Errors in Full Screen Mode (FSM):** Command errors when entering FSM while animation is playing have been resolved.