---
title: "1.2.1"
canonical: "https://documentation.chaos.com/space/ENVISION/141885444/1.2.1"
format: markdown
---
**Envision 1, Update 2.1**

*Official release*

**Date **- October 2, 2025


  


## **New Features**

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- Vertex proximity snapping


## **Bug Fixes**

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- Deleting a node with embedded material leads to crash (regression)
- Asset library gets hidden on close application dialog
- Don't reload Cosmos if it's already in the target category page
- Placeholder text for Anima collision meshes is cut off on high DPI setups
- Application crash when sensors are used on dummy node (regression)
- Crash when enabling the Strands from Material Enhancements (regression)
- Review tooltips and onboarding screens for Crowd models and collision objects
- Assert - EclipseApplication.cpp, qt warnings during application launch
- Moving Envision to another screen with an open Asset Library leads to a crash
- Docked Asset library panel persists in Hide panels/FSM modes (regression)
- Disable autoclose of Asset Library
- Improve snapping algorithm to work over the snapped object with MultiCastQuery
- The object's pivot point does not align with the surface position when we use the Surface Snapping tool
- Traffic path interpolation change causes vehicle pathing issues (regression)
- Onboarding screens need text corrections
- Left panel cannot be resized if cosmos web-view is docked/active (conditional)
- Modal actions can be bypassed through the Cosmos web-view
- Object transformation controls cannot be reset in local space when object has nonzero rotation
- Cosmos webview should handle when the cosmos service is not running
- Assert - ColorOrMap.h, imported light mixed selection edit leads to infinity (conditional)