---
title: "4.5.0 Windows"
canonical: "https://documentation.chaos.com/space/ERN/110067766/4.5.0%20Windows"
format: markdown
---
<span style="color: #000000">Release Notes 26.03.2025</span>


## <span style="color: #000000">**New**</span>

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- <span style="color: #000000">**Selective Asset Exclusion in White Mode:**</span><span style="color: #000000"> Users can now exclude specific Enscape assets or asset categories from White Mode, enhancing design presentations by making it easier to focus on critical project details. This enables architects, landscape designers, and urban planners to highlight specific elements while keeping the rest of the scene in White Mode. Additionally, an Invert Appearance option allows selected assets to appear in white while everything else retains its original colors and materials.</span>  
  
<span style="color: #000000">Please note:</span>
  - <span style="color: #000000">This functionality applies only to </span><span style="color: #000000">*Enscape assets*</span><span style="color: #000000"> and </span><span style="color: #000000">*Custom assets under Enscape Asset Library*</span><span style="color: #000000">.</span>

<span style="color: #000000">Due to the technical limitations, individual asset selection is not supported in Rhino 7.</span>



- <span style="color: #000000">**SketchUp 2025 Support: **</span><span style="color: #000000">Initial compatibility with SketchUp 2025. New SketchUp 2025 features such as photoreal materials are not yet supported and will be introduced in future updates.</span>
  - <span style="color: #000000">Enscape will remove unsupported host application versions from its installer three months after their official end-of-support announcement</span><span style="color: #000000">**.**</span><span style="color: #000000"> With the Enscape June 2025 release, SketchUp 2025, 2024, and 2023 will be the only supported versions. Older SketchUp versions will be removed from the Enscape installer.</span>
- <span style="color: #000000">**SketchUp - Export Geometry Option for Batch Rendering and View Switching: **</span><span style="color: #000000">Enscape now includes a “Geometry Update” setting in SketchUp, allowing users to control whether geometry is reloaded when switching views or batch rendering. When disabled, Enscape will not reload geometry, improving performance when navigating between views. This option is available at the bottom of the View Management panel and the Batch Rendering dialog.</span>


![image](media://de286305-10d2-4b19-88c0-e74e7cc0ef1e)


- <span style="color: #000000">**Revit - Support for Background Patterns (Solid Color Only):**</span><span style="color: #000000"> Enscape now correctly displays solid background colors defined in Revit’s Visibility Graphics Overrides, ensuring renderings align with Revit’s visual representation. If a foreground pattern is solid and the background pattern is solid, the foreground pattern takes precedence. If only the background pattern is solid, it will be displayed. Other pattern types (non-solid) are not supported. The priority of overrides follows Revit's standard hierarchy (Element > Filter > Category), ensuring consistency between Revit and Enscape.</span>


![image](media://e3d90b87-9c2d-426f-9dbb-9b8f13f1f712)


- <span style="color: #000000">**Hardware Ray Tracing - Emissive Materials Now Consider Albedo Texture Color: **</span><span style="color: #000000">Enscape now correctly accounts for albedo texture color when calculating the emissive color of materials using hardware ray-traced artificial lights. Previously, albedo textures had no impact on emissive intensity. Now, darker albedo textures will result in lower light intensity, while colored albedos will introduce the correct color shift. This ensures more consistent and physically accurate lighting behavior when using ReSTIR-based indirect lighting.</span>




- <span style="color: #000000">**Allow Enscape to Start When Missing Permissions for My Documents:**</span><span style="color: #000000"> Users without write access to the My Documents/Enscape folder can now start Enscape on Windows, whereas previously they were blocked from using the product. A warning message will inform users about the limitations (e.g., inability to save settings or generate panoramas). The warning appears at startup unless the user selects "Don't show again."</span>


## <span style="color: #000000">**Fixed Bugs**</span>

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- <span style="color: #000000">**Rhino - Textures Disappear When Rotated 90° or 270°: **</span><span style="color: #000000">Textures now remain visible when rotated by 90° or 270° in Rhino, ensuring proper material mapping across different rotation angles.</span>
- <span style="color: #000000">**Exaggerated Ghosting on Semi-Transparent Materials: **</span><span style="color: #000000">Fixed an issue when DLSS is disabled excessive ghosting effects during moving around materials with dark or transparent textures.</span>
- <span style="color: #000000">**Archicad 28 - BIM Information Not Displayed:**</span><span style="color: #000000"> Fixed an issue where BIM information was not visible in the BIM panel when running Enscape in Archicad 28.</span>
- <span style="color: #000000">**Camera Sync State Sent Too Late on Renderer Start:**</span><span style="color: #000000"> Fixed an issue where the camera synchronization state was delayed on initial Enscape startup in SketchUp, Revit, and Vectorworks, causing the Field of View slider in Visual Settings to remain unlocked. The camera now synchronizes correctly on startup, ensuring the correct position and locked Field of View settings from the beginning.</span>
- <span style="color: #000000">**Revit - Crash When Switching Documents:**</span><span style="color: #000000"> Fixed an issue where Enscape occasionally crashed when switching views from a small, simple project to a larger one opened in a second Revit document.</span>


## <span style="color: #000000">**Known Issues**</span>

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- <span style="color: #000000">**Renderer Crash on Wrong Encoding: **</span><span style="color: #000000">In some rare cases, Enscape renderer crashes when the plugin sends a specific folder to write in the case of multibyte utf8 characters.</span>