---
title: "4.15.0 macOS"
canonical: "https://documentation.chaos.com/space/ERN/1351450673/4.15.0%20macOS"
format: markdown
---
Release Notes 28.01.2026


## **New **

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- **Light Management Improvements: **
  - Light icon visibility is now stored per user rather than per project. Your preference is preserved when reopening Light Management and after restarting Enscape or the host CAD application.
  - Mirror Reflection Control for Lights: Enscape now offers an option to hide light sources from mirror and other perfect reflections, while preserving their direct and indirect lighting contributions to the scene.
    
  - Real-time light previews: Light edits are now previewed in real time in the renderer, and any changes are automatically reverted if the Edit Light dialog is cancelled.
    
  - Newly created views behaviour: Views without an assigned light preset now always use CAD Defaults.
  - Light Management UI Simplification: CAD Defaults are now selectable directly from the Light Presets dropdown, removing the separate CAD Defaults tab while preserving all existing behaviors and visual distinctions.
  - Light Icon Visibility: Only show icons when they are directly visible to avoid clutter.
  - Improved light clustering performance.
  - Double clicking on a light icon does not cause teleport anymore.
- **New Grass Models: **Performance improvements.
- **SketchUp: **Improved stability in SketchUp integrations by introducing a more robust, centralized handling of deleted entities, reducing crashes and preventing similar issues across the application.
- **Archicad: **Removed support for Archicad 21-26.
- **Vectorworks: **Removed support for Vectorworks 2023 and older.


## **Fixed Bugs **

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- **Light Management: **Fixed unclustered light icons re-clustering when touched with the mouse.
- **Light Management: **When initially starting Enscape, if there is a lights preset attached to the view, the preset gets applied.
- **Light Management: **When switching views from the CAD, if there is a lights preset attached to the view, the lights update to match the preset.
- **Light Management:** Fixed beam angle slider when editing multiple lights.
- **Light Management: **The lights do not stay selected when switching from Light Management to other tabs or closing Light Management.
- **Light Management: **The correct icon is now used for complex lights in the renderer.
- **Light Management: **Preserve rectangle selection during reclustering.
- **Light Management: **Fix camera movement when light management is open.
- **Asset Library:** Fixed customizable Cosmos assets not showing customization options in Asset Library.
- **Asset Library:** Fixed invalid rotation values could be applied during asset placement.
- **Asset Library:** Fixed not editable asset gizmos.
- **Video Editor:** Fixed video export allowing values lower than the minimum required resolution without error indication.
- **Site context:** Fixed site context visibility not working as expected when native geometry is selected.
- **Renderer:** Fixed sun position not being restored correctly in some cases after batch rendering.
- **Renderer:** Fixed Enscape Window Setting can display incorrect Hotkey button name.
- **Renderer:** Fixed an issue where the mouse can leave the renderer window when transforming assets.
- **Renderer: **Grass sometimes not visible when switching to a new project/view until the first geometry update.
- **Renderer: **Fixed ghosting artifacts, which occurred under specific circumstances with Software Ray-Tracing.
- **Renderer: **Fix some grass blades being placed in the air when grass material is used on stairs like geometry.
- **Renderer: **Fix imprecise grass border handling when the backside has grass material applied.
- **SketchUp: **Added proper handling of API events when deleting a scene in SketchUp 2026.


## **Known Issues **

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- **SketchUp:** Batch rendering of panoramas fails.
- **Multi Asset Placement**: Selection area size (Rectangular or Circular) cannot be edited after placing.