---
title: "4.13.0 macOS"
canonical: "https://documentation.chaos.com/space/ERN/217415762/4.13.0%20macOS"
format: markdown
---
Release Notes 29.10.2025


## **New**

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- **Save as External Model for Enscape Returns to SketchUp: **The “Save as External Model for Enscape” feature is back in SketchUp. This powerful workflow lets components be saved as lightweight external files (Linked Models), improving project performance by replacing detailed models with wireframe placeholders inside SketchUp. Once loaded in Enscape, the full geometry appears in real time. After a temporary removal due to bugs, it’s now reintroduced with improved stability.
- **SketchUp 2026 Support: **Enscape now supports SketchUp 2026, ensuring a smooth and uninterrupted workflow for users upgrading to the latest version.
- **Archicad 29 Support: **Enscape now supports Archicad 29, ensuring a smooth and uninterrupted workflow for users upgrading to the latest version.
- **Vectorworks 2026 Support:** Enscape now supports Vectorworks 2026, ensuring a smooth and uninterrupted workflow for users upgrading to the latest version.
- **Enscape installer: **Improved workflow by removing Sign in step.
- **Improved error messaging: **Improved error messaging for missing assets.
- **Improved General Help panel:** Included information for screenshot hotkey.


## **Fixed Bugs**

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- **Renderer:** Fixed crashes with Globe Plants assets in certain circumstances.

- **Renderer: **Fixed visual artifacts in the night sky with low FPS.
- **Error logs:** Fixed very large logs when many scene elements are affected by the same error.
- **V-Ray scene export:** Fixed not being able to export V-Ray scenes when assets failed to download.
- **V-Ray scene export:** Fixed V-ray scene export not working on macOS.
- **Asset library: **Fixed loading indicator being visible in thumbnail when editing asset variants.
- **Asset library:** Fixed Enscape license not being released after the CAD Asset Library is closed.
- **Asset library:** Fixed Cosmos archives containing multiple variants to be now extracted only once.
- **Asset library:** Fixed Enscape not showing Cosmos assets when full asset download is running in the background.
- **Custom Assets:** Fixed custom assets being deleted when file access is denied during saving changes.
- **Cosmos:** Fixed Cosmos stops working in Enscape after a failed Cosmos update.
- **Minimap:** Fixed Minimap not being enabled when Projection Mode is set back to Perspective from Orthographic.
- **Software Ray Tracing:** Stabilized frame rate when using software ray tracing.
- **Sound source:** Fixed sound source position update being delayed in the viewport.
- **Batch rendering:** Fixed panorama batch render order to be consistent with image batch render order.
- **Vectorworks:** Fixed installation throwing dismissable errors when an instance of Vectorworks was moved to the trash and we tried to register Enscape for this instance.
- **Vectorworks: **Fix unable to register the Enscape plugin for Vectorworks when Enscape is installed on a different drive as Vectorworks.
- **Vectorworks: **Fixed a bug where Enscape was not being installed successfully in Vectorworks with a non-English language.

- **Feedback window:** Fixed Enscape Feedback Window crashes when Renderer is broken.
- **EXR export:** Fixed generated EXR files for AI Enhancer sometimes contain more than one rendering.
- **EXR export: **Fixed AI Enhancer getting stuck on 100% in certain conditions.
- **SketchUp: **Fixed a problem that caused SketchUp to close when Freto6 extensions interacted with Enscape.
- **SketchUp: **Fixed a crash caused by Enscape, when working with the SketchUV extension.


## **Known Issues**

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- **Enscape crashes in (heavy load) captures: **Crash in PathTrace.glsl may occur under high GPU loads when rendering large screenshots (e.g., 4K with artificial lights or 6K without artificial lights).
- **Archicad: **Some projects do not sync native textures to Enscape.
- **Asset library: **Asset placement gets stuck with specific assets.
- **Asset library: **Enscape windowing is broken for MacOS Tahoe 26
- **Batch rendering: **Memory spikes during batch rendering