---
title: "4.17.0 Preview 1 Windows"
canonical: "https://documentation.chaos.com/space/ERN/636911638/4.17.0%20Preview%201%20Windows"
format: markdown
---
Release Notes 11.03.2026


## **Fixed Bugs **

---

- **Cloud Licensing: **Fixed Cloud licensing reliability in secured corporate networks, reducing connection issues when obtaining a license.
- **SketchUp: **Fixed an issue where Enscape would temporarily show duplicates of entities that didn’t actually exist.
- **View Management:** Allow for the update of the name to be properly executed before we save.
- **Renderer:** Fixed a very rare freeze when opening another Enscape window while the main Enscape window is loading.
- **Renderer:** Reduced aggressive Level of detail for smaller globe plant assets.
- **Renderer:** Level of detail of assets was rendered incorrectly when using an orthographic camera projection.
- **Renderer:** Fixed grass disappearing while still being in viewport.
- **Renderer:** Missing grass in captures in case multiple, large surfaces with grass material were stacked on top of each other.
- **Renderer: **Fixed light reflection visibility not handling clearcoat materials.
- **Renderer: **Fixed an issue where the sky can appear pixelated in video previews and exports.
- **V-Ray Scene Export:** Enscape produced large V-Ray scene files due to duplicating the geometry of asset instances.
- **V-Ray Scene Export: **Fixed Scene Export sometimes crashing.
- **Batch Rendering: **Fixed a crash when canceling batch rendering while light management is active.
- **Enscape Impact: **Energy performance results are displayed properly when Impact is reopened after a successful analysis run.
- **Licensing: **Updated License overlays for Error -200.


## **Known Issues **

---

- **Video Editor: **Entering a custom resolution in the Video Editor may cause the input field to lose focus after the first digit, preventing the value from being completed.
- **Batch Rendering: **Enscape may crash when canceling batch rendering while light management is active.
- **Batch Rendering: **AMD crash with ray-traced sun shadows during batch rendering for specific project.
- **Asset library: **Enscape may crash when changing the density of the multi-asset placement.
- **Vectorworks:** Switching layers has no effect on Asset visibility.
- **Vectorworks: **A problem where self-referencing design layers are not rendering assets.
- **Brush asset placement:** Significant difference in asset placement when adding brush strokes vs. regenerating.