---
title: "2.1.0"
canonical: "https://documentation.chaos.com/space/LAV/124294895/2.1.0"
format: markdown
---
Official Release Date - September 21, 2023   New Features DLSS Implemented NVIDIA DLSS 3.5 with Ray Reconstruction for interactive upscaling and denoising. GPU driver 537.13 or newer is required. Accessible from  Edit > Preference > Render Defaults > Primary (when moving) > DLSS Ray Reconstruction . Material Support for refraction glossiness. Hardware Support for discrete Intel Arc GPUs ( experimental ). Modified Batch rendering Render queue items are now stored between offline rendering sessions. UI/UX Camera thumbnail now updates automatically when scene states are changed for the camera. Fixes UI/UX Crash when clicking the new version notification button in the menu bar. Incorrect render resolution settings when adding multiple cameras using the Group enqueue mode and the <from camera> resolution preset. Scene States Incorrect Undo action on moved objects after applied scene state. Incorrect NONE sub-state for Objects and Materials Incorrect camera scene state in the camera scene states dropdown menu when editing render queue item.