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title: "Stucco"
canonical: "https://documentation.chaos.com/space/LAV/124621392/Stucco"
format: markdown
---
This page provides details about the Stucco texture in Chaos Vantage. Overview The Stucco texture is a procedural texture that produces a surface effect similar to an uneven, almost dented stucco surface. Both of its color channels can be connected to texture maps if required. The Stucco texture parameters are grouped into several tabs: Stucco, Common and Mapping Properties, UVW Coordinates, and UVW Randomize. Settings Color 1  – Controls the darker color. This channel can also be connected to a texture map. Color 2  – Controls the lighter color. This channel can also be connected to a texture map. Size  – Controls the scale of the procedural texture produced. Threshold  – Controls which areas contain the textures' features. Thickness  – Controls how thick the Stucco effect appears. For information about the parameters in the Common and Mapping Properties, UVW Coordinates, and UVW Randomize tabs, see the  Textures page .