---
title: "2.7.1"
canonical: "https://documentation.chaos.com/space/LAV/124654826/2.7.1"
format: markdown
---
*Official Release*

Date - March 13, 2025


## **New Features**

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### **Scatter**

- Support for custom density texture, for the Chaos Scatter, which is using an UV channel different than 1.

### **Output**

- Added functionality to store the post effects in EXR files.


## **Modified**

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### **Camera**

- Orthographic views/cameras now match V-Ray.
- Improved the rendering and UI of the Lens distortion with ST maps.


## **Fixes**

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### **Output**

- Crash when increasing or decreasing the render resolution with 2 GPUs.
- Missing Render Elements in EXR for render queue items.

### **Hardware**

- Wrong duplication of render devices, caused by virtual display adapters.

### **Textures**

- V-Ray Dirt texture not rendering with an empty inclusive "Affected by" list.
- Default_color from TexUserColor not being used if the object has no UV sets.

### **UI/UX**

- Wrong wrapping of Geolocation and Animated Geolocation UI spinner values.

### **DLSS**

- Artifacts from super bright spots in DLSS 4.

### **Camera**

- Crash when deleting group with its cameras while they are in the animation track.
- Cameras remain in Scene outliner after camera group deletion.