---
title: "Bulge"
canonical: "https://documentation.chaos.com/space/LAV/124719962/Bulge"
format: markdown
---
This page provides details about the Bulge texture in Chaos Vantage. Overview The Bulge texture map is similar to the Grid texture. However, it adds the feature of acting as if the grid lines are constraining the texture and the texture is inflated from beneath it. The Bulge texture parameters are grouped into several tabs: Bulge, Common and Mapping Properties, UVW Coordinates, and UVW Randomize. Settings U width  –  Set the thickness of the horizontal lines.  See the  Width example  below. V width  –  Sets the thickness of the vertical lines.  See the  Width example  below. For information about the parameters in the Common and Mapping Properties, UVW Coordinates, and UVW Randomize tabs, see the  Textures page . Examples The following examples demonstrate the effect that individual Bulge Texture parameters have on the scene. Click on any image to view it at a higher resolution.  Example: Width The Bulge texture is mapped to the Diffuse color parameter. Both U width and V width are 0 U width = 0.2, V width = 0 U width = 0, V width = 0.2