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title: "RGBMultiplyMax"
canonical: "https://documentation.chaos.com/space/LAV/124754208/RGBMultiplyMax"
format: markdown
---
This page provides information about the RGBMultiplyMax texture in Chaos Vantage. Overview The RGBMultiplyMax texture is a utility node that multiplies two color textures. Settings Color a  – Specifies the first color texture. Color b  – Specifies the second color texture. Alpha Mode  – Specifies how the output Alpha channel is calculated. From Color A  – Copies the Alpha channel of the  Color A  input. From Color B  – Copies the Alpha channel of the  Color B  input. Multiply  – Multiplies the Alpha channels of the  Color A  and  Color B  inputs.