---
title: "Granite"
canonical: "https://documentation.chaos.com/space/LAV/125047190/Granite"
format: markdown
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## **Settings**

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## **Examples**

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The following examples demonstrate the effect that individual Granite Texture parameters have on the scene. Click on any image to view it at a higher resolution.


### **Example: Colors**


This example shows various color combinations for the spots and the surrounding area. The Cell size parameter is set to 0.09, while the rest of the parameters are at their default values.



> Macro (anchor)



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### **Example: Cell Size**


This example shows the effect of the Cell Size parameter. The remaining Granite parameters are set to their default values.


> Macro (anchor)



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### **Example: Density**


This example shows the effect of the Density parameter. The smaller the value, the farther away the spots are. A value of 0.0 completely removes the spots, leaving only the Filter Color.


> Macro (anchor)




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### **Example: Randomness**


This example shows the effect of the Randomness parameter. The Cell size is set to 0.1, all remaining parameters are set to their default values.



> Macro (anchor)



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### **Example: Creases**


This example shows the effect of the Creases parameter. The Cell size is set to 0.08, all remaining parameters are set to their default values.