---
title: "1.6.0"
canonical: "https://documentation.chaos.com/space/LAV/125047439/1.6.0"
format: markdown
---
Official Release Date - December 06, 2021   New Features Cosmos materials Support for Cosmos materials Remove unused cosmos materials option in the Material list Batch rendering Support for batch rendering. Still image and Sequence jobs can be added to a render queue UX Import option in the File menu for easier importing of supported file formats Supported formats Experimental support for opening and importing FBX, OBJ, 3DS, PLY, STL, TER, DAE, GLTF file formats Modified UX The Snapshot and Sequence dialogs are now united in a single Render dialog  Animation frame range setting in the Render dialog Render time estimation in the Progress window Non-zero default values for transform snapping. New defaults are: Translate 10 scene units Rotate 15 degrees Scale 0.1 Object list improvements: CTRL + A selects all objects, including children SHIFT + Expand/Collapse applies to children too DELETE key deletes the selected object SHIFT + DELETE key deletes the selected object and its children All selected items are expanded/collapsed with the item currently expanding/collapsing Performance Optimized GPU memory usage: Light Cache is now several times smaller Unused textures are unloaded from the GPU Live Link Creation and updating of textures for lights Fixes Textures VRayMultiTexture and VRayTriplanar randomization options not working with scenes from V-Ray 5, update 2 Memory Crash after loading a new scene after a failed memory allocation Multi GPU Line artifacts with multi GPU after opening the material browser