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title: "Snow"
canonical: "https://documentation.chaos.com/space/LAV/125242493/Snow"
format: markdown
---
This page provides details about the Snow texture in Chaos Vantage. Overview The Snow texture  generates a procedural snow effect using two colors or texture maps.  The Snow texture parameters are grouped into several tabs: Snow, Common and Mapping Properties, UVW Coordinates, and UVW Randomize. Settings Snow Color  – Controls the color of the snow; this channel can also have a texture map assigned to it. Surface Color  – Controls the color of the surface; this channel can also have a texture map assigned to it. Threshold  – Controls which areas contain snow color. Depth Decay  – Controls the depth of the snow. Lower values treat the snow as more transparent.  Thickness  – Controls the thickness of the snow. For information about the parameters in the Common and Mapping Properties, UVW Coordinates, and UVW Randomize tabs, see the  Textures page .