---
title: "Working with Chaos Scatter"
canonical: "https://documentation.chaos.com/space/LAV/125273226/Working%20with%20Chaos%20Scatter"
format: markdown
---
This page offers a quick starting point for distributing objects onto other objects using Chaos Scatter in Chaos Vantage. Overview With the Chaos Scatter tool, you can quickly and efficiently instance objects and distribute them onto other objects. There are several steps you have to follow in this process, explained in the sections below: creation of a Scatter object selection of objects to distribute on selection of objects to distribute modification of the scatter object Steps Follow the steps below. Step 1: Create Scatter objects 1. To create the Scatter object: click the  Create new Chaos Scatter object  ( ) button in the top toolbar. or alternatively, go to the  Objects  tab in the Right panel, locate the  Scene outliner  and click the  Create new Chaos Scatter object  ( ) button. This creates a Chaos Scatter object in the  Objects list  and displays the parameters of the Scatter object when selected. 2. To pick the Scatter surface: go to the  Common settings  tab of the Details panel and locate the  Distribute-on target objects  list. using the  Pick scene object(s)  ( ) button, pick a distribute-on target object. You can pick more than one object. The object(s) you picked serves as a surface on which the instances are distributed. 3. To pick a Scatter instanced model: go to the  Common settings  tab of the Details panel and locate the  Instanced model objects  list. select an instanced model object using the  Pick scene object(s)  ( ) button. You can pick more than one object. The object is then instanced multiple times onto the distribute-on target objects. With Chaos Vantage 2, update 4, if you have more the one Scatter objects, you can search for them in the Search Field of the Objects tab.   Step 2: Modify Scatter objects For more information about the individual Scatter parameters, check the  Chaos Scatter  page. The  Spline scattering  tab allows you to control the number of instances on splines when the 1D scattering mode is set. The  Surface scattering  tab allows you to control the number of instances and their alignment when the 2D scattering mode is set. The  Volume scattering  tab allows you to control the number of instances and volume density when 3D scattering mode is set. The video shows the difference between the 2D and 3D scattering modes. The  Translate  tab allows you to control the random positioning of the instances. The  Rotation  tab allows you to control the random rotation of the instances. The  Slope and altitude limit  tab allows you to limit the scattered instances to "slopes" at a specific angle or to a given altitude range. The  Look at  tab allows you to turn scattered objects to specific directions. The  Scale  tab allows you to scale the instances randomly. The  Areas  tab allows you to modify affected scattering areas.