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title: "Mix"
canonical: "https://documentation.chaos.com/space/LAV/125273748/Mix"
format: markdown
---
## **Examples**

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The following examples demonstrate the effect that individual Mix Texture parameters have on the scene. Click on any image to view it at a higher resolution.


### **Example: Mix Amount**


The diffuse component of the material is tweaked with the Mix amount parameter. Color 1 is a blue color, while Color 2 is a texture with the same blue color and a black logo. The Mix amount parameter controls the mixture of Color 1 and 2.



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The diffuse component of the material is tweaked with a Mix texture. Two different colors are added as Color 1 and Color 2. The mixture of Color 1 and 2 is controlled with a Bitmap texture through the Mix amount parameter.