---
title: "2.5.2"
canonical: "https://documentation.chaos.com/space/LAV/125274099/2.5.2"
format: markdown
---
*Official Release*

Date - September 12, 2024


## **Modified**

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### **Geometry**  


- Semi-transparent objects after multiple bounces now do not render black.

### **UI/UX**  


- In Color corrections tab Highlight burn option now is available when Filmic tonemap is enabled.


## **Fixes**

---

### **UI/UX**  


- UI input spinboxes are cutoff for sun geolocation and animated geolocation properties.
- Floating settings dialog getting stuck to the cursor when the label is clicked.
- Crash while downloading sample scenes.
- Crash when a non-Custom offline render preset is restored from INI file.
- Crash on Intel GPUs when responsive desktop is turned on.
- Some shortcuts not working on startup

### **Camera**  


- Wrong skipping of the first camera when importing/merging a .*vrscene*.

### **Scatter**  


- Crash with scatter using edited instances from Max.
- Disappearing deforming instances used in Chaos Scatter.

### **Rendering**  


- Unrecognized color spaces (scene-linear Rec.709-sRGB) treated as raw when loading textures.
- Motion blur not rendering since 2.5.0.
- Render artifacts with bump/normal maps using named or non-default UV sets also used by other textures.

### **Geometry**  


- Hair rendering on Intel GPUs.
- Wrong displacement normals when the base object is scaled in Maya.
- Animated object visibility not working with decals.

### **Environment**  


- Rendering with large HDRI texture on AMD and Intel GPUs.

### **Material**

- Vertical flip not working in UVW transformation for Opacity map.

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