---
title: "3.1.0"
canonical: "https://documentation.chaos.com/space/LAV/376111163/3.1.0"
format: markdown
---
**Vantage 3, update 1**

*Official Release*

**Date **- December 09, 2025


## **New Features**

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### **Hydra delegate**

- Introducing Vantage Hydra delegate for Houdini 20.0, Houdini 20.5 and Houdini 21.0.

### **Licensing**

- Introducing cloud licensing. Now Vantage can acquire licenses without the need of License server. Note that License Server is still required for Vantage Hydra delegate.

### **Simulator**

- Initial version of Real-time smoke and fire fluid simulator.

### **Material editor**

- Added an option to duplicate a material in the material editor.

### **Volumes**

- Support for different **Smoke Color** sources (Based on Temperature, Smoke, Fuel, Constant color) for the Volume Grid object.

### **UI/UX**

- Added splittable side panels. Now Camera and Object tabs can be split in 2 columns

### **Color corrections and Post effects**

- Added overlay post effect layer. Now a solid color or a texture can be overlayed over the render.


## **Modified Features**

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### **Sky**

- Improved the Milky way color to better match V-Ray.


## **Fixes**

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### **Gaussian splats**

- Crash with specific Gaussian Splat .ply files containing only average colors with no harmonics.

### **File**

- Crash on saving .vantage file when a pivot of an object is moved.

### **Live Link**

- Connection of material to VRayMtlWrapper's empty "base material" is not updated in Live Link.

### **Render mode**

- Output name not getting stored in a render task when set from the File browser.
- Specified camera type not being respected when adding all cameras to render queue.

### **Sky**

- Crash with Night sky and old sky models.

### **USD**

- Incorrect USD scale from Maya.