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title: "Flamethrower"
canonical: "https://documentation.chaos.com/space/PHX4MAX/124364420/Flamethrower"
format: markdown
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## **Overview**

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> Macro (ui-text-box)
> 
> This Advanced Level tutorial guides you through Phoenix simulation settings and the final shot setup. It's recommended that you have at least basic knowleage in lighting, materials, and the Phoenix simulation. Understanding of Particle Flow is beneficial but not required.

## **Units Setup**

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## **Scene Layout**

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> Macro (ui-text-box)
> 
> In this tutorial we have many steps to follow. To keep it concise, let's focus only on the Phoenix related steps and feel free to use the camera and light settings in the provided sample scene.
> 
> For your reference, below you can find the light and camera settings.
> 
> 
> > Macro (legacy-content)

## **Particle Flow Settings**

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### **Anatomy of the Flamethrower**

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## **Phoenix Simulation**

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### **List of Fire/Smoke Sources and Their Settings**

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### Adding Main Flame Fire/Smoke Sources

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### Fuel Burning

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### Gravity and Cooling

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### Animate the Inject Power

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### Adjusting Smoke Opacity

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### Adjusting Fuel Burning

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### Increase Motion Velocity

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### Adjusting Fuel Buoyancy

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### PCG Solver

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### Adjusting Vorticity

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### **Adding Phoenix Turbulence for Smoke Swirls**

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### Adding Dripping Fire Fire/Smoke Sources

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## **Final Simulation**

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## **Improving Volumetric Shading**

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## **V-Ray Frame Buffer**

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