---
title: "Using Initial Liquid Fill with Containers"
canonical: "https://documentation.chaos.com/space/PHX4MAX/124397527/Using%20Initial%20Liquid%20Fill%20with%20Containers"
format: markdown
---
This page provides a tutorial for using the Initial Liquid Fill setting and manually creating a liquid simulation inside a glass container.

## **Overview**

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> Macro (ui-text-box)
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> This is an Entry Level tutorial which requires no previous knowledge of Phoenix. A basic understanding of 3ds Max would be helpful but is not a prerequisite for being able to follow along.


## **Creating a Glass Geometry**

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## **Create the Initial Fill Geometry**

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## **Phoenix Initial Fill**

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## **Phoenix Fluid Simulator**

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## **Potential Issues**

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## **Liquid Rendering**

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