---
title: "V-Ray Features Support"
canonical: "https://documentation.chaos.com/space/PHX4MAX/124660449/V-Ray%20Features%20Support"
format: markdown
---
> Macro (ui-text-box)
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> - Phoenix Simulator → Volumetric Heat Haze and Isosurface rendering is not supported yet with V-Ray GPU and V-Ray GPU IPR.
> - Phoenix Particle Shader → Cellular Render Mode is currently not supported with V-Ray GPU and V-Ray GPU IPR.
> - If you are using **Phoenix 5.10** or later, you will need the latest **[V-Ray 6 Stable build](https://nightlies.chaos.com/#/vraymax6/stable/stable_6.0)** to get correct results when rendering the **Phoenix Particle Shader** with **V-Ray GPU**.


# **List of the Supported V-Ray Features**

---


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| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| **Chaos Phoenix 5.24 Official **  
**Release** | **V-Ray 6**<br>---<br>**CPU** | **V-Ray 6**<br>---<br>**GPU** | **V-Ray 6**<br>---<br>**CPU IPR** | **V-Ray 6**<br>---<br>**GPU IPR** | ** **<br><span style="color: #008000"> </span><br><span style="color: #008000"> </span><br><span style="color: #008000"> </span> | **V-Ray 7**<br>---<br>**CPU** | **V-Ray 7**<br>---<br>**GPU** | **V-Ray 7**<br>---<br>**CPU IPR** | **V-Ray 7**<br>---<br>**GPU IPR** |
| [Phoenix Simulator](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAX/pages/125278364), Volumetric Render Mode | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><span style="color: #000000">[V-Ray Features Support#*](https://docs-chaos.atlassian.net/wiki/spaces/PHX3MAX4EDIT/pages/115050074)</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><span style="color: #000000">[V-Ray Features Support#*](https://docs-chaos.atlassian.net/wiki/spaces/PHX3MAX4EDIT/pages/115050074)</span> | <span style="color: #008000">✓</span> |
| [Phoenix Simulator](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAX/pages/125278364), <span style="color: #202124">Volumetric Geometry/Volumetric Heat Haze/Isosurface Render Mode</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><br><span style="color: #202124">*Volumetric Heat Haze and Isosurface*</span><span style="color: #000000">* are not supported.*</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><br><span style="color: #202124">*Volumetric Heat Haze and Isosurface*</span><span style="color: #000000">* are not supported.*</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><br><span style="color: #202124">*Volumetric Heat Haze and Isosurface*</span><span style="color: #000000">* are not supported yet.*</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><br><span style="color: #202124">*Volumetric Heat Haze and Isosurface*</span><span style="color: #000000">* are not supported yet.*</span> |
| [Phoenix Simulator](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAX/pages/125278364), <span style="color: #202124">Mesh/Ocean Mesh/Cap Mesh Render Mode</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span> |
| [Particle Shader](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAX/pages/124627003) | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><br><span style="color: #000000">*Cellular Mode is not supported.*</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><br><span style="color: #000000">*Cellular Mode is not supported.*</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><br><span style="color: #000000">*Cellular Mode is not supported yet.*</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><br><span style="color: #000000">*Cellular Mode is not supported yet.*</span> |
| [Particle Shader](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAX/pages/124627003), Render as Geometry | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><br><span style="color: #000000">*Cellular Mode is not supported.*</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><br><span style="color: #000000">*Cellular Mode is not supported.*</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><br><span style="color: #000000">*Cellular Mode is not supported yet.*</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><br><span style="color: #000000">*Cellular Mode is not supported yet.*</span> |

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> > Macro (anchor)
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> <span style="color: #3366ff">*</span> - ***Phoenix Simulator → Volumetric Render Mode*** is supported since Phoenix 5.01.00, Nightly Build: 31567, from 09 Aug 2022.


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> > Macro (legacy-content)
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> |  |  |  |  |  |
> | --- | --- | --- | --- | --- |
> | **Chaos Phoenix 5.24 Official **  
> **Release** | **V-Ray 5, update 2.3**<br>---<br>**CPU** | **V-Ray 5, update 2.3**<br>---<br>**GPU** | **V-Ray 5, update 2.3**<br>---<br>**CPU IPR** | **V-Ray 5, update 2.3**<br>---<br>**GPU IPR** |
> | [Phoenix Simulator](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAX/pages/125278364), Volumetric Render Mode | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><span style="color: #000000">[V-Ray Features Support#*](https://docs-chaos.atlassian.net/wiki/spaces/PHX3MAX4EDIT/pages/115050074)</span> | <span style="color: #008000">✓</span> |
> | [Phoenix Simulator](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAX/pages/125278364), <span style="color: #202124">Volumetric Geometry/Volumetric Heat Haze/Isosurface Render Mode</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><br><span style="color: #202124">*Volumetric Heat Haze and Isosurface*</span><span style="color: #000000">* are not supported. *</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><br><span style="color: #202124">*Volumetric Heat Haze and Isosurface*</span><span style="color: #000000">* are not supported.  *</span> |
> | [Phoenix Simulator](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAX/pages/125278364), <span style="color: #202124">Mesh/Ocean Mesh/Cap Mesh Render Mode</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span> |
> | [Particle Shader](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAX/pages/124627003) | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><br><span style="color: #000000">*Points and Cellular Modes are not supported.*</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><br><span style="color: #000000">*Points and Cellular Modes are not supported.*</span> |
> | [Particle Shader](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAX/pages/124627003), Render as Geometry | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><br><span style="color: #000000">*Points and Cellular Modes are not supported.*</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><br><span style="color: #000000">*Points and Cellular Modes are not supported.*</span> |


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> > Macro (legacy-content)
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> |  |  |  |  |  |
> | --- | --- | --- | --- | --- |
> | **Chaos Phoenix 5.22 Official **  
> **Release** | **V-Ray Next**<br>---<br>**CPU** | **V-Ray Next**<br>---<br>**GPU** | **V-Ray Next**<br>---<br>**CPU IPR** | **V-Ray Next**<br>---<br>**GPU IPR** |
> | [Phoenix Simulator](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAX/pages/125278364), Volumetric Render Mode | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><span style="color: #000000">[V-Ray Features Support#*](https://docs-chaos.atlassian.net/wiki/spaces/PHX3MAX4EDIT/pages/115050074)</span> | <span style="color: #008000">✓</span> |
> | [Phoenix Simulator](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAX/pages/125278364), <span style="color: #202124">Volumetric Geometry/Volumetric Heat Haze/Isosurface Render Mode</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span><br><span style="color: #202124">*Volumetric Heat Haze and Isosurface*</span><span style="color: #000000">* are not supported.  *</span> | <span style="color: #ff0000">✗</span> | <span style="color: #008000">✓</span><br><span style="color: #202124">*Volumetric Heat Haze and Isosurface*</span><span style="color: #000000">* are not supported.  *</span> |
> | [Phoenix Simulator](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAX/pages/125278364), <span style="color: #202124">Mesh/Ocean Mesh/Cap Mesh Render Mode</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span> | <span style="color: #008000">✓</span> |
> | [Particle Shader](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAX/pages/124627003) | <span style="color: #008000">✓</span> | <span style="color: #ff0000">✗</span> | <span style="color: #008000">✓</span> | <span style="color: #ff0000">✗</span> |
> | [Particle Shader](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAX/pages/124627003), Render as Geometry | <span style="color: #008000">✓</span> | <span style="color: #ff0000">✗</span> | <span style="color: #008000">✓</span> | <span style="color: #ff0000">✗</span> |