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title: "Artillery Explosion"
canonical: "https://documentation.chaos.com/space/PHX4MAX/124661161/Artillery%20Explosion"
format: markdown
---
## **Overview**

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> Macro (ui-text-box)
> 
> This is an Advanced Level tutorial. The workflow for setting up the shot and the Phoenix settings involved in the simulation are explained in detail. However, it's recommended that you have at least basic knowleage in lighting, materials, and the Phoenix simulation. An understanding of thinkingParticles is beneficial but not required.

## **Units Setup**

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## **Scene Layout**

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> Macro (ui-text-box)
> 
> In this tutorial we have so many fire/smoke sources that need to be added, that the steps can get rather complicated. So let's focus here only on the Phoenix related steps and feel free to use the camera and lighting settings in the provided sample scene.
> 
> For your reference, below you can find the camera and light settings.
> 
> 
> > Macro (legacy-content)

## **thinkingParticles Simulation**

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## **Phoenix Simulation**

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### Adding V-dust Fire/Smoke Sources

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### Adding Major Explosion Fire/Smoke Source

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### Adding Smoke Noise to the V_dust

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### Adding Upward_dust Fire/Smoke Source

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### Adding the Falling_dust Fire/Smoke Source

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### Adding Shockwave Fire/Smoke Sources

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## **The Final Simulation**

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## **V-Ray Frame Buffer**

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