---
title: "Atmosphere Settings"
canonical: "https://documentation.chaos.com/space/PHX4MAX/125052102/Atmosphere%20Settings"
format: markdown
---
This page provides information on the Phoenix Atmosphere settings.

## **Overview**

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The Atmosphere settings are applied to all Phoenix Simulators in the scene that are set in **Volumetric** [Render Mode](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAX/pages/124396558), and to all [Particle Shaders](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAX/pages/124627003) that have their **Render as Geometry** setting turned off, because they are rendered as standard 3ds Max atmospheres in V-Ray CPU or Scanline. If you turn off **Active** on the Phoenix atmosphere, Simulators and Particle Shaders will not render in the above modes. However, if they are in Volumetric Geometry/Heat Haze, any of the Mesh modes, Isosurface mode or **Render as Geometry** mode, they would render even without the Phoenix atmosphere.


## **UI Paths**

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> Macro (rw-ui-expands-macro)
> 
> > Macro (rw-expand)
> 
> ![image](media://11484f0a-21a3-488c-8ad6-33d3c825fa3e)

> Macro (rw-ui-expands-macro)
> 
> > Macro (rw-expand)
> 
> In V-Ray 6, the Phoenix Probabilistic volumes options are located in the V-Ray Render Settings menu, and the Phoenix Atmosphere settings are in the Environment tab.
> 
> - ||Render Setup window|| > V-Ray tab > Global switches rollout > Advanced > Probabilistic volumetrics
> - ||Environment and Effects window|| > Environment tab > PhoenixFD Atmosphere settings rollout (when Phoenix FD Atmosphere is added as an Effect)
> 
> 
> ![image](media://8ccd2af6-62bb-48e9-9c3d-5962de7b1952)


## **Atmosphere settings**

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