---
title: "FireSmoke Export"
canonical: "https://documentation.chaos.com/space/PHX4MAX/125053918/FireSmoke%20Export"
format: markdown
---
This page provides information on the Export rollout for a FireSmokeSim object.

## **Overview**

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This rollout contains controls for the export of meshes and particles from the Phoenix Simulator via 3rd party plugins or built-in exporters in 3ds Max.

Currently, Chaos Phoenix can export meshes and mesh animation sequences using the following:

- V-Ray VRmesh exporter.
- Thinkbox X-Mesh.
- Exocortex Crate Alembic exporter.
- 3ds Max Alembic exporter (available in 3ds Max 2015 or newer).

> Macro (ui-text-box)
> 
> In most cases you need to enable **Show Mesh** in the **Preview** rollout for the mesh export to work correctly.

Phoenix can export particles using the following:

- Phoenix's own Thinkbox Krakatoa [PRT file exporter](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAX/pages/124496728).
- Exocortex Crate Alembic exporter.
- 3ds Max Alembic exporter (available in 3ds Max 2016 SP1 or newer).
- Simulating to OpenVDB can export particles since Phoenix FD 3.14.

> Macro (ui-text-box)
> 
> UI Path: ||Select [Fire Smoke Simulator](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAX/pages/124760253) object|| **> Modify panel > Export rollout**


## **Parameters**

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