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title: "3ds Max Forces and Phoenix Compatibility"
canonical: "https://documentation.chaos.com/space/PHX4MAX/125310658/3ds%20Max%20Forces%20and%20Phoenix%20Compatibility"
format: markdown
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This page provides information on 3ds Max Forces that are compatible with Phoenix.

## **Overview**

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This section lists the 3ds Max forces supported by Phoenix.

 

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## **3ds Max Forces**

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## **Notes**

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- All 3ds Max Forces are supported by Phoenix except for **Path Follow**.
- 3ds Max's native Forces use one thread and affect all grid channels, whereas Phoenix forces are multithreaded and can affect different grid channels such as Temperature, Smoke, RGB and Speed.