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title: "Removing Fluids with a Void Object"
canonical: "https://documentation.chaos.com/space/PHX4MAYA/126093235/Removing%20Fluids%20with%20a%20Void%20Object"
format: markdown
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This page provides a tutorial for creating a void object for simulations.

## **Overview**

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> Macro (ui-text-box)
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> This is an Entry Level tutorial which requires no previous knowledge of Phoenix. A basic understanding of Maya would be helpful but is not a prerequisite for being able to follow along.


## **Steps**

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![image](media://c771c756-d6ad-4096-a8d6-0bf2f7cb450b)

*Frame 120*


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Here is the final render of the simulation with and without a Void Object.


## **Notes**

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- For achieving the same effect in a liquid simulation, keep the Void Object a **Solid** in its [Extra Phoenix FD Attributes](https://docs-chaos.atlassian.net/wiki/spaces/PHX4MAYA/pages/125961264) and set its **Emit Mode** to **Surface Force** instead.