---
title: "7.40.00"
canonical: "https://documentation.chaos.com/space/VBLD/1014726662/7.40.00"
format: markdown
---
*Official Release, V-Ray 7, update 4*

**Date** - July 16, 2026


## **New Features**

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- Add support for Blender 5.2
- Introduce V-Ray Quick Sun caustics solver
- Integrate Chaos Veras in V-Ray for Blender
- Add support for rendering Cycles Noise in V-Ray
- Introduce a V-Ray tab in the N-Panel to display the essential parameters per object type
- Add support for Blender Holdouts
- Add support for UDIM images
- Add support for animated image sequenceas within V-Ray Bitmap
- Include V-Ray commands inside the Shift+A menu and the Right mouse button menu
- Implement VRayLight units conversion
- Add an option to archive and pack a scene when exporting .vrscene files
- Add import HDRI functionality in dome light trees in the V-Ray Wrangler
- Add support for converting Cycles lights to V-Ray
- Add the Lighting Analysis render element


## **Modified Features**

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- Add a way for users to add output sockets for the Color and Float Arithmetic nodes
- Auto-enable Use sockets when connecting a link
- Change the Node Tree type selector from a drop-down menu to a tabbed experience
- Colorize the Gizmo handles of V-Ray Decal, based on their axis
- Expose color channel separation and channel combination nodes
- Improve the node auto-connection detection
- Improve node search menus
- Introduce Node Tree and Reset to defaults buttons for V-Ray Nodes, Objects, and Materials
- Move the V-Ray menu between Window and Help
- Set the linear color space in normal and displacement maps when loading the PBR setup with the wrangler
- Set names for V-Ray bitmaps based on the loaded image
- Show Use V-Ray nodes in the Add menus for unconverted Cycles material and world trees
- Hide the Line Art rollout for V-Ray Properties panels since they're not applicable to V-Ray
- Implement the Instanced Lights mode in V-Ray Light Mix for Linked lights


## **Bug Fixes**

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- Convert to V-Ray Material or Use V-Ray Material Nodes buttons in the Material tab don't work
- Blender becomes really slow when a lot of render elements are enabled, and the view layers panel is open
- Blender crashes when the V-Ray render completes in the Compositing workspace
- Blender crashes when grouping scanned material
- Converting a Cycles material with Transmission and Subsurface produces an exception
- Fix the parenting of the Cosmos browser window in Blender
- Crash when enabling light with Light mix in interactive
- Dynamic camera naming in .vrscene exports breaks batch rendering
- Exception when changing file property in IES lights
- Exception when creating V-Ray Spot Light
- Instanced objects can't be exported as .vrmesh files
- Material conversion creates excessively complex V-Ray node graphs
- Missing include/exclude lists in the light node N panel
- Render regions sometimes start shrinking in VFB interactive
- TexSky rollout isn't grayed out when the V-Ray Sun is selected
- USD export crashes Blender when V-Ray is enabled
- Unable to connect override materials to V-Ray Override material
- V-Ray scene exporter and mesh exporter save all settings to the scene file
- Node Wrangler key bindings sometimes break
- Unable to use V-Ray Switch material with textures
- Remove the hard limit of intensity in V-Ray lights
- Wrong parameters of the V-Ray User Color node in the World properties tab