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title: "Invert"
canonical: "https://documentation.chaos.com/space/VBLD/117638473/Invert"
format: markdown
---
This page provides information about the Invert utility texture in V-Ray for Blender. Overview V-Ray Invert is a utility texture used to invert texture colors. UI Path:  ||V-Ray Node Editor|| >  Shader  >  Add  >  Texture Utilities  >  V-Ray Invert Parameters The Invert node has two properties, which can be accessed both on the node itself, and in the Node menu.   Invert Alpha  – When enabled, the texture alpha will also be inverted. Texture/Input  – The node or color that will be inverted.