---
title: "Float"
canonical: "https://documentation.chaos.com/space/VBLD/117638482/Float"
format: markdown
---
This page provides information about the Float utility texture in V-Ray for Blender. Overview The Float utility texture allows a custom float value to be output and used for any purpose. UI Path:  ||V-Ray Node Editor|| >  Shader  >  Add  >  Texture Utilities  >  V-Ray Float Properties Input  – Allows the input of a float value between 0 and 64.