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title: "Set Range"
canonical: "https://documentation.chaos.com/space/VBLD/117638494/Set%20Range"
format: markdown
---
This page provides information about the Set Range utility texture in V-Ray for Blender. Overview V-Ray Set Range utility texture can be used to ramp a texture or a color. UI Path:  ||V-Ray Node Editor|| >  Shader  >  Add  >  Texture Utilities  >  V-Ray Set Range Properties Value  – The input color or texture. Old Min  – The minimum input value. Old Max  – The maximum input value. New Min  – The minimum value for the ramped result. New Max  – The maximum value for the ramped result.