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title: "Mapping"
canonical: "https://documentation.chaos.com/space/VBLD/117638849/Mapping"
format: markdown
---
This page provides a list of Mapping nodes in V-Ray for Blender.


## **Overview**

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Mapping nodes determine how a texture is generated, read, or modified. When no mapping node is attached, a standard way of projecting textures is used.


<span style="color: #272727">**UI Path:**</span><span style="color: #272727"> ||V-Ray Node Editor|| > </span><span style="color: #272727">**Shader **</span><span style="color: #272727">> </span><span style="color: #272727">**Add**</span><span style="color: #272727"> > </span>**Mapping**


## **Nodes**

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