---
title: "Geometry Nodes"
canonical: "https://documentation.chaos.com/space/VBLD/117639767/Geometry%20Nodes"
format: markdown
---
This page provides information about the Geometry nodes in V-Ray for Blender.


## **Overview**

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Geometry nodes add surface-level effects to the object. They are only available in the Object Node Tree and are applied to the selected object, only if they are connected to an [Object Output](https://docs-chaos.atlassian.net/wiki/spaces/VBLD/pages/117638228) node.


**UI Path:** ||V-Ray Node Editor|| > **Object **> **Add **> **Geometry**


## **Nodes**

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