---
title: "7.00.40"
canonical: "https://documentation.chaos.com/space/VBLD/117639901/7.00.40"
format: markdown
---
V-Ray for Blender Official Release

**Date** - Jul 1, 2025



> Macro (ui-button)




## **New and Modified Features**

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**V-Ray Addon**

- Initial support for rendering Cycles materials and nodes
- Disable interactive rendering updates for V-Ray Scene objects
- Add a link to the V-Ray Ideas Portal inside the V-Ray menu
- Group the Chaos Cosmos commands under a Cosmos sub-menu in the V-Ray main menu
- V-Ray Material's Sheen and Coat Glossiness socket labels should update when Use Roughness is selected
- Assign unique names to copied render channel nodes
- The default material is re-exported each time for every single mesh without a V-Ray material
- Hide the Use Irradiance Map option from the Additional Surface properties of the V-Ray Material Output node
- Hide the Visible to GI option from the V-Ray Material Output > Render Stats properties
- Show the  'Sun' socket in the V-Ray Sky node
- Disable the Follow Mouse and Region Rendering effects in the interactive viewport


**V-Ray Installer**

- Update Chaos binary components in the installation to the latest versions
- Change the company name in copyright notices accordingly to the new policy


## **Bug Fixes**

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**V-Ray Addon**

- Exception when using the Add/Delete buttons of V-Ray Switch Mtl on the property page
- The tooltips for many V-Ray menu items say "undocumented operator"
- Exception when creating Dome Light in Edit mode
- V-Ray Proxy moves to the origin point location when its Preview Type is changed
- V-Ray Proxy preview mesh position differs from the final render
- Adjust VRay Proxy sequence override interface
- Blender internal bitmaps not rendering unless saved first
- Exception when trying to render particle hair
- Restrict the Round Edges Radius input values to a range of 0 to 100
- Switching on and then off V-Ray Sky -> Sun Direction Only results in all white image in IPR
- Unable to animate Physical Cameras via Camera Markers during production rendering
- Change the icon of V-Ray Scene object in the Add menu
- Adding any node to a material causes the V-Ray Triplanar node to not render until IPR restart
- V-Ray Triplanar texture renders only one output from the input texture
- Blender becomes unresponsive when exporting a V-Ray Scene file with an invalid file path
- The Invert property of V-Ray Layered texture node is consistently exported with a value of 0
- Receives Shadows and Visible to GI properties of V-Ray Mtl Render Stats don't affect the render result
- Expose the Override FOV parameter in Camera Overrides panel
- Non-packed bitmap images with relative paths are exported as absolute paths to V-Ray Scene file
- Exception when creating Fur during Interactive Rendering
- Hide V-Ray Toon Specular and V-Ray Toon Lighting Render Channels
- Show only V-Ray Sun Light objects in V-Ray Sky's 'Sun' selector