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title: "Output Nodes"
canonical: "https://documentation.chaos.com/space/VBLD/117640001/Output%20Nodes"
format: markdown
---
This page provides a list of the available Output nodes in V-Ray for Blender.


## **Overview**

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The V-Ray Node Editor provides Output nodes for every Node Tree Type: Shader, Object, and World. Output nodes connect the nodes in the Node Editor to the scene. Nodes that are not connected in some way to an Output node are not reflected in the render.


<span style="color: #272727">**UI Path:**</span><span style="color: #272727"> ||V-Ray Node Editor|| > </span><span style="color: #272727">**Shader **</span><span style="color: #272727">> </span><span style="color: #272727">**Add**</span><span style="color: #272727"> > </span><span style="color: #272727">**V-Ray Material**</span><span style="color: #272727"> </span>**Output**

<span style="color: #272727">**UI Path:**</span><span style="color: #272727"> ||V-Ray Node Editor|| > </span><span style="color: #272727">**Object **</span><span style="color: #272727">> </span><span style="color: #272727">**Add**</span><span style="color: #272727"> > </span><span style="color: #272727">**V-Ray Object**</span><span style="color: #272727"> </span>**Output**

<span style="color: #272727">**UI Path:**</span><span style="color: #272727"> ||V-Ray Node Editor|| > </span><span style="color: #272727">**World **</span><span style="color: #272727">> </span><span style="color: #272727">**Add**</span><span style="color: #272727"> > </span><span style="color: #272727">**V-Ray World**</span><span style="color: #272727"> </span>**Output**


## **Nodes**

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