---
title: "Masks"
canonical: "https://documentation.chaos.com/space/VC4D/116851022/Masks"
format: markdown
---
## **Overview**

---

## **Parameters**

---

## **MultiMatte Mask**

---

## **Integer Mask**

---

## **Cryptomatte Mask**

---

## **Image Alpha Mask**

---

## **Notes**

---

- Currently, there are masks based only on some V-Ray render elements. The different mask types filter the list of all elements and show only the suitable ones.
- Currently, masks cannot be placed directly on a render element layer. A color correction layer must be placed first on the render element, and then the mask is added on top. For example, a [Hue/Saturation](https://docs-chaos.atlassian.net/wiki/spaces/VC4D/pages/116855823) layer is applied on the RGB color or a Light Select Render Element layer and then a mask is added on the correction layer so that only the masked area has the correction applied.