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title: "Distance Node"
canonical: "https://documentation.chaos.com/space/VC4D/116851030/Distance%20Node"
format: markdown
---
This page provides information about the Distance node in V-Ray for Cinema 4D. Overview The   Distance  node  returns a different color based on a point's distance to objects specified in a selection list. Parameters   Distance  –  Specifies a radius, outside which all points are given the  Far Color . Far Color  –  Specifies the color returned by the texture for points that are at a distance greater than the radius parameter from the objects specified in the list. Near Color  –  Specifies the color returned by the texture for points that are right at the edges of the objects specified in the list. For points that are outside or inside the objects but not exactly next to the them, the color is determined by blending between the Near Color and the  Far Color  and the  Distance  serves as a falloff radius.  Inside Separate  –  When enabled, the  Near Color  value is overridden by the  Inside Color  value for points that are inside the specified geometry. Inside Solid  –  When enabled, all the points inside the specified geometry are given the  Inside Color  value and no blending is performed. Inside Color  –  Specifies the color returned by the texture for points that are right inside the objects specified in the list. For points that are inside the objects but not exactly next to them, the color is determined by blending between the Inside Color and the Far Color and the  Distance  serves as a falloff radius. Outside Separate  –  When enabled, the  Near Color  value is overridden by the  Outside Color  value for points that are outside the specified geometry. Outside Solid  –  When enabled, all the points outside the specified geometry are given the  Outside Color  value and no blending is performed. Outside Color  –  Specifies the color returned by the texture for points that are outside the objects specified in the list.  Add Object Link  – Creates an additional slot for an  Object , to which V-Ray Distance Node is applied. Remove Object Link  – Removes the selected  Object Link . Object  –  Specifies a set of objects to be considered when calculating the colors for each point in the texture. Include Children  – When enabled, any objects that are children of a linked  Object  are included as well.