---
title: "VRayMultiSubTex"
canonical: "https://documentation.chaos.com/space/VC4D/116853540/VRayMultiSubTex"
format: markdown
---
This page provides information about the Multi Sub texture in V-Ray for Cinema 4D.


## **Overview**

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## **General**

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## **Texture List**

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> Macro (anchor)



### Example: **Random Hue/Sat/Gamma**

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The following example shows how the Random Hue/Saturation/Gamma changes the scene. Each of the objects has a separate Object ID set and the Get ID from is set to **Use Object ID**.

![image](media://7db43c20-f448-429a-9d08-1f291b0ee3dc)

**Gamma **= 100%