---
title: "What's New in V-Ray 5, Beta"
canonical: "https://documentation.chaos.com/space/VC4D/116853904/What's%20New%20in%20V-Ray%205%2C%20Beta"
format: markdown
---
Official release Date - 24 Sep, 2020 Release Notes:  V-Ray 5         BUILT-IN COMPOSITING The new  layer-based compositor  allows you to combine render passes, set blending modes, and adjust colors without going to a separate app.   LIGHT MIX Now from a single render, you can create dozens of lighting scenarios. Change the color and intensity of lights in real-time without having to render again. Find more information on  Light Mix .     GPU + CPU RENDERING Take full advantage of your hardware. With V-Ray you can render on  GPUs, CPUs , or a combination of both.   GPU PRODUCTION RENDERING Get a powerful speed boost with the GPU-accelerated performance of V-Ray GPU. Now even faster with an  NVIDIA RTX card .   FAST INTERACTIVE RENDERING Create the look you want without the wait. Interactive rendering lets you see the changes to your scene rendered on the fly.     AUTO EXPOSURE AND WHITE BALANCE The  V-Ray Camera  can automatically set exposure and white balance for you, so you don't have to do it manually. AI DENOISING The NVIDIA AI Denoiser uses artificial intelligence that instantly reduces noise while you render.     COAT LAYER Easily create layered materials with reflective coatings directly in the  V-Ray Material . It's faster to set up and faster to render than a blend material. SHEEN LAYER Easily create materials for fabrics like velvet, satin, and silk with the new Sheen layer added to the  V-Ray Material . METALNESS Metalness reflections are now supported directly by the  V-Ray Material  making it fully compatible with PBR workflows. CAR PAINT 2 MATERIAL Take your automotive renders to the next level with a new car paint material that includes more realistic flakes and uses less memory. Find more at  Car Paint 2 Material  page. IMPROVED V-RAY DIRT Give surfaces a weathered look. With the improved  V-Ray Dirt texture , you can add dirt to cracks and crevices, create procedural streaks, or cover an entire surface. NEW SUN AND SKY MODEL Capture the light of magic hour. The improved  Sun & Sky model  is more accurate and looks better at sunrise and sunset, even as the sun dips below the horizon.     LIGHTS Lights  are now much simpler to set up with a significantly improved user interface. RENDER, MATERIAL AND CAMERA SETTINGS Improved UI settings and new dynamic parameters can help you cut set up time in half. RENDER ELEMENTS Easily manage and arrange render elements  by grouping them into folders with a simple drag and drop. LIGHT PATH EXPRESSIONS For the ultimate control in compositing, you can create your own render passes with  Light Path Expressions . BLUE-NOISE SAMPLING See a cleaner render faster. With  blue-noise sampling , you'll see less noise in your renders using the same amount of samples. OUT-OF-CORE GPU RENDERING This initial implementation of  out-of-core rendering  can help you render scenes that are larger than the memory of your GPU.