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title: "Substance"
canonical: "https://documentation.chaos.com/space/VC4D/116855238/Substance"
format: markdown
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This page provides information about the Substance node in V-Ray for Cinema 4D.


## **Overview**

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The Substance node allows Substance Archive (SBSAR) files to be loaded into the Node Editor and connected to various V-Ray materials and textures. *For more information on Substance Archive files, see the **[Adobe documentation](https://helpx.adobe.com/substance-3d-designer/substance-compositing-graphs.html)**.*


## **Properties**

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## **Workflow**

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The SBSAR textures need to be uploaded to the scene before they can be added to a Substance node. You can load them through the Substance Engine within Cinema 4D.

- Go to the **Extensions** menu and select **Substance Engine**. You can either choose to directly **Load Substance...**, or open the **Substance Asset Manager**. In the Substance Asset Manager, go to the **File **menu and choose to either load a single file (**Load Substance...**) or a folder with *.sbsar* files (**Load Substances From Folder...**).


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