---
title: "Node Materials"
canonical: "https://documentation.chaos.com/space/VC4D/116855896/Node%20Materials"
format: markdown
---
This page provides information about the V-Ray Node materials available in V-Ray for Cinema 4D, find out how to create, assign, and use them.


## **Overview**

---


V-Ray Node Space offers a number of nodes and node categories. Some of these nodes are Material nodes, used to add shaders to objects. V-Ray offers two output (Colored) nodes - [Material](https://docs-chaos.atlassian.net/wiki/spaces/VC4D/pages/116855972) and [Two Sided Material](https://docs-chaos.atlassian.net/wiki/spaces/VC4D/pages/116856397). **Each Node system holds only one output (Colored) node.**

> Macro (ui-text-box)
> 
> V-Ray Node space is available in Cinema 4D versions 21.1 and later.

> Macro (ui-text-box)
> 
> V-Ray Material Nodes are not interchangeable or compatible with the [V-Ray (Classic) Materials](https://docs-chaos.atlassian.net/wiki/spaces/VC4D/pages/116855892).


## **Node Materials**

---



## **How to Create Node Materials**

---



---



---



---



---


** **

---

** **


---


## **How to Assign a Node to an Object**

---



## **How to Use Cinema 4D's Native Solo Node Mode**

---



## **Double-click to Create Materials Workflow**

---

<span style="color: #272727">V-Ray supports the Cinema 4D option to quickly create materials by double-clicking in the Material Manager. </span>*See the **[Materials page](https://docs-chaos.atlassian.net/wiki/spaces/VC4D/pages/116855006)** for an overview of the workflow. *


## **IO Nodes**

---