---
title: "Texture Baking"
canonical: "https://documentation.chaos.com/space/VMAX/113575255/Texture%20Baking"
format: markdown
---
This page provides information on V-Ray compatibility with 3ds Max texture baking.


## **Overview**

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<span style="color: #000000">V-Ray provides support for the texture baking mode of 3ds Max. You can use V-Ray as a texture-baking renderer. </span>

<span style="color: #000000">However, since V-Ray does not support the standard 3ds Max Render Elements, you need to use the V-Ray specific ones (e.g. VRayCompleteMap instead of CompleteMap, etc.). A full list of the V-Ray output elements (bake elements) and how to access them can be found at the </span><span style="color: #000000">*[Bake Elements](https://docs-chaos.atlassian.net/wiki/spaces/VMAX/pages/113587024)*</span><span style="color: #000000"> page. </span>