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title: "VRayRawShadow"
canonical: "https://documentation.chaos.com/space/VMAX/113575299/VRayRawShadow"
format: markdown
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This page gives some basic details about the Raw Shadow render element and explains how it is used.

 

## **Overview**

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## <span style="color: #000000">**Parameters**</span><span style="color: #000000"> </span> <span style="color: #000000"> </span> ** **  
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## **Common Uses** <span style="color: #000000"> </span>

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The **Raw Shadow Render Element** is useful for changing the appearance of shadowed areas, after rending, inside a compositing or image editing application. In the example, the Raw Shadows are added (plus) to the[ VRayRawLighting](https://docs-chaos.atlassian.net/wiki/spaces/VMAX/pages/113575317) Render Element. See how the render looks before and after compositing.

## **Underlying** <span style="color: #000000"> </span><span style="color: #000000">**Compositing Equation**</span><span style="color: #000000"> </span>

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<span style="color: #000000">VRayRawShadow x </span><span style="color: #000000">[VRayDiffuseFilter](https://docs-chaos.atlassian.net/wiki/spaces/VMAX/pages/113575373)</span><span style="color: #000000"> = </span><span style="color: #000000">[VRayShadows](https://docs-chaos.atlassian.net/wiki/spaces/VMAX/pages/113575371)</span>

![image](media://fe44e287-ae59-4dcb-ba4c-1e1f99a87e11)


## <span style="color: #000000">**Notes**</span><span style="color: #000000"> </span>

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- <span style="color: #000000">Shadows can be both added and subtracted at a composite level without rerendering using the Shadow Render Elements. </span>
- <span style="color: #000000">Shadows can be color corrected using the Shadow Render Elements.</span>