---
title: "VRayRawGlobalIllumination"
canonical: "https://documentation.chaos.com/space/VMAX/113575311/VRayRawGlobalIllumination"
format: markdown
---
<span style="color: #000000">This page gives an overview of the </span> <span style="color: #000000">Raw Global Illumination render element and how it may be used in compositing.</span>

 

## <span style="color: #000000"> </span><span style="color: #000000">**Overview**</span>  
<span style="color: #000000">** **</span><span style="color: #000000"> </span>

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## <span style="color: #000000">**Parameters**</span> <span style="color: #000000"> </span>

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<span style="color: #000000"> </span>

## **Common Uses**

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Once the scene is rendered, the **Raw Global Illumination Render Element** is useful for changing the appearance of indirect lighting in a compositing or image editing application. See the Raw Global Illumination before and after editing and the resulting images.



## **Underlying Compositing Equation**

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<span style="color: #000000">VRayRawGlobalIllumination x  </span><span style="color: #000000">[VrayDiffuseFilter](https://docs-chaos.atlassian.net/wiki/spaces/VMAX/pages/113575373)</span><span style="color: #000000">  = </span><span style="color: #000000">[VRayGlobalIllumination](https://docs-chaos.atlassian.net/wiki/spaces/VMAX/pages/113575353)</span><span style="color: #000000"> </span>  
<span style="color: #000000">  </span>

![image](media://ef34bca3-e947-4f35-a865-226116345cf7)

<span style="color: #000000"> </span>