---
title: "VRayUserColor"
canonical: "https://documentation.chaos.com/space/VMAX/113575349/VRayUserColor"
format: markdown
---
This page provides information on the User-Defined Color Map.

 

## **Overview**

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## **Parameters**

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## **Format of the User Properties**

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The text box below the parameters shows the possible formats for the value of the user-defined property. Suppose that you want to take the texture color from a user property named **diffuse_color**. Then, if you want to specify red color on one object, you could specify this as **diffuse_color=1,0,0** and if you want green color on another object, you could specify this as **diffuse_color=0,1,0**


 

## **Notes**

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- When rendering with V-Ray GPU, VRayUserColor supports setting UV and color sets from proxies and regular geometry.