---
title: "VRayProxy"
canonical: "https://documentation.chaos.com/space/VMAX/113575423/VRayProxy"
format: markdown
---
<details>
<summary>UI Paths</summary>

||V-Ray Toolbar|| >** Create V-Ray Proxy** button

![image](media://0f107516-ac38-42c1-aa9e-6b0b734d465d)

||V-Ray menu|| > **Create** > **Geometry** > **V-Ray Proxy**

||Command panel|| > **Create** tab > **Geometry** > **V-Ray** category > **VRayProxy** button, then click in viewport


> ✅ A VRayProxy object can be created by dragging and dropping a .*vrmesh *or *.abc *file directly in your active viewport. Please note that the current production renderer should be set to V-Ray in order for this functionality to work.
</details>