---
title: "How to Make Translucent Plastic"
canonical: "https://documentation.chaos.com/space/VMAX/113575545/How%20to%20Make%20Translucent%20Plastic"
format: markdown
---
This tutorial shows the steps of how to create translucent plastic material using VRayFastSSS2 with V-Ray for 3ds Max. 


## **Overview**

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## **Prerequisites**

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For the purpose of the tutorial, we focus only on the shampoo bottle material.

The bottle cap uses a [VRayFastSSS2 ](https://docs-chaos.atlassian.net/wiki/spaces/VMAX/pages/113575788)material with the color mode set to **Sub-surface color and scatter radius** and the single scatter set to **Raytraced (solid)**.

The shampoo's liquid content is a [VRayMtl ](https://docs-chaos.atlassian.net/wiki/spaces/VMAX/pages/113586760)with black diffuse color, light gray reflection color and reflection glossiness set to 0.85; light gray Refraction Color and Refraction glossiness set to 0.99. The IOR is set to 1.457, the IOR of glycerine, which makes the content resemble a gel-like liquid.

For the final image, we use a [VRayBlendMtl](https://docs-chaos.atlassian.net/wiki/spaces/VMAX/pages/113575796) to add the bottle labels. The plastic bottle material shown in the tutorial is used as the Base Material, and two Coat Materials are used - one for the golden label and one for the overall front label.

> ✅ Unit scale is crucial for the accuracy of the VRayFastSSS2 material. In this scene, we work in centimeters.
> ✅ 
> ✅ The scatter radius and scale parameters are set according to the dimensions of the bottle geometry.


## **Make it Translucent**

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## **Color the Bottle**

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## **Specular Layer and Phase Function**

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## **Final Touch**

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